SW

Sebastian Wojciechowski

CEO

People Can Fly Studio

Warsaw, Masovian Voivodeship


Contact Information

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Company Information

Company
People Can Fly Studio
Industry
computer games
Employees
550.0
Seniority
C suite
Annual Revenue
35000000.0
Total Funding
112950975.0
Latest Funding
Other

Technologies

Gmail Google Apps Microsoft Office 365 Hotjar Mobile Friendly Google Tag Manager Unreal Engine WordPress.org Linkedin Marketing Solutions Facebook Custom Audiences Google Analytics Facebook Login (Connect) Adobe Media Optimizer Cedexis Radar Facebook Widget Vimeo Remote

Keywords

video game development aaa games development action games unreal engine self-publishing vr games co-op gameplay bulletstorm vr outriders painkiller gears of war game development studio game design game publishing game updates game expansion virtual reality experiences global game development multiplayer games cross-platform gaming player engagement innovative game mechanics action-adventure games epic games partnership gemini project maverick project vr technology horde mode game trailer releases action shooter game industry awards virtual reality action survival diverse game genres aaa title production creative game studio game framework high-quality gaming experiences digital entertainment next-generation gaming gaming revenue models game marketing strategy game development pipeline recruitment in game development gaming community engagement gaming innovation dynamic game design game mechanics testing motion capture technology interactive gaming experiences game music & sound design aaa games shooter games action rpg innovative gameplay cooperative multiplayer creative freedom technical expertise immersive experiences global reach mature content community engagement game-as-a-service cross-platform play strategic acquisitions player demographics action-packed narratives high-energy entertainment international studios competitive gaming diverse monetization strategies engaging gameplay visual storytelling industry leadership creative collaboration market expansion game development computer games games consumers computer software information technology & services

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